Starsector fps drop. Version 0. Starsector fps drop

 
 Version 0Starsector fps drop  FPS don't recover

Built farmlands, station and patrol on both, packed everything with AI. so i hope the Performance Problems will be cleared I've turned off vysnc and have 16gb of RAM starsector can use. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Features. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. exe and starsector. 70GHz, 8GB of DDR4 RAM @ 2133MHz, and an Intel HD Graphics 620, I do experience minor frame drops in the mid and late game as well as frame drops during combat, this is with 4GB of RAM. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. I am having a strange problem with FPS though. Here, 9 effective methods to fix low FPS are displayed with detailed instructions. Starsector is a hard game, especially when you have no idea what to do. They get like 15 fps in normal battles. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. Do you have a AMD graphics card? because if you do you should go to the settings. NOTICE, all of these ships except the Mentis, Kari, Parithee, and Fenrir are not mine. • 1 mo. I wouldn't mind smaller, fewer fleets. When your laptop is at this. My modded game of Starsector keeps popping up and saying memory leak detected. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. CryptoOnly build a star fortress and whatever else you need to keep the colony above 0 stability. I set my max battle size at 2000dp so my processor can choke and die fighting massive battles, but it's fun as hell. Meaning you can't control the rest of your fleet as well as your one ship. FPS don't recover without a game reboot. json. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Go to Starsectorstarsector-coredataconfigsettings. Meet the System Requirements of Your Games. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. Get the skills that reduce the impact of dmods, make them reduce ship maintenance, and make salvaged ships have fewer dmods. 2D RPG/Trade/Fleet Combat Game Members Online [Teaser] Hostile Activity rework self. – Updated for Starsector 0. I'm on Ubuntu 14. j. • 4 yr. Some things you can try: Enable Muti-Thread. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Industry is optional. You do not gave enough ram to do it constantly. Choose your faction (or establish your own) and dominate the Sector! View mod page; View image gallery; Unknown Skies. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". r/skyrimmods • Mods to revert exploits after ussep. Is there a fix to massive FPS hits on Intel or Map screen? Allocated 8 gigs of ram to this, only makes me use 20% during the FPS hit. 1. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes · comments. Flick on and off your transponder while backing away from the target drop. 5. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Business, Economics, and Finance. 03. You can modify the minimum, default and max deployment points allowed in a battle. note: The following is a transcription from a forums post by Alex. approach the drone swarms. r/bfme • Fps unlock for Rotwk. ago. The large ripple uses a lot of video memory. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. Ihave a i9-9900k, 2080Ti, 32GB RAM, I revert the CPU and GPU back to factory settings (both are slightly OC'd and that is sometimes a problem). json, I get: "Device name: AMD Radeon R9 M295X OpenGL Engine" and "Free VRAM: 0MB". So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. I generally run with 4 in my fleet (and put surveying equipment on them), and I end up with full supplies and fuel on. Recommended for people with 6 GB of System RAM. I've been getting 10-15 fps all the time. . The fact that we have to do all this bullshit to try and play the game properly should never ever ever ever happen. Method 3: Scan for Malware and Virus. The option may need to be enabled if not already present. 3. True. Starsectorstarsector-coredataconfigStep 3: Right click on settings. Reinstall the game from the installer file or media. 3) Click on save to commit the changes. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. Post-battle lag fixed by game restart is an issue of unclear cause in the game's version of Java, but can be fixed with the (unofficial!) Java 8 patch. 5. 2. Do the fleets have cores piloting them? You. Starsectorstarsector. tigartar • If you are up for editing it and have excel or anything of that sort, go to StarsectormodsUAFdatahullsship_data. ago. Embrace the butt pirate gameplay. If with mods that is when it will slow down (in my case fps tanked from 60 to 15-20) after a few hours of play session, depending on your system and number of mods. addRingBand (star, "misc", "rings_ice0", 256f, 2, Color. Tech-mining is excellent. Artillery stations have a defense force of 150 FP. I have done very little over the weekend because it's the weekend, so all you get. Switching to Java 8 seems to solve the issue, Thank you kind sir. exe through the NVIDIA control. Starsector thread Anonymous 03/11/20 (Wed) 18:32:24 1e1e50 No. The FPS had dropped to 15 on the overworked map, even lower during combat. A quick google search suggests that there's a compatibility issue between recent AMD cards and lwjgl,. - Easily. It supposedly helps with the bottleneck. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. 0: Updated to 0. Battles used to be a steady 60 fps now 30 comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. It was then at commented and. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. Set VSYNC to Adaptive. Beware though it increases ordinance points for all ships. I have a Ryzen 3400G and a 5700XT. Open launcher, click "mods", select, save, done. Available on Steam, Gog, and Itch, and is a very good, hard-scifi "X lite". While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. - Extract the archive into your Starsectormods folder - Open the game launcher and enable the mod in the Mods section. Consider the recent update, I'm trying to make a selection of mods for a basic Starsector modded experience, so I'm looking for suggestions based on: Additional content QOL improvements Thanks beforehand for any suggestions. On the campaign map, if the game is paused after pressing either ESC. Once the many, many factions start really growing and the Templars pop up, then it goes from using about 6'ish GB of vram when starting a new game and ends up using 9GB+ and goes from being perfect to becoming unplayable at that point. Be damned Kadur Remnant! My FPS is dead because of you !! Hmmm looks like my 12 colonie home system! The Kad do get a bit spammy. Best. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. The large ripple uses a lot of video memory. so 3200 is double 1600 so it's 1:1 example: 3600MHz RAM should have an infinity fabric of 1800, etc). The base values are 5, 10 and 20% (. give it a look. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. cassandra112. 1. However, some remnant fragments (mainly, the ones spawned in the system after you salvage a probe and it triggers an alarm) will still try to chase you down, which can lead to hilarious moments like a fragment engaging you and causing you reputation to. If your machine is decent, Starsector should run MUCH better with Java 8. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. 95 version of Starsector. You can change drop chances in drop_groups. It drops to a. UAF strength is strikecraft, missiles and then ballistics. This is a problem were FPS drops usually first in the menus and then switches to the game. Add a Comment. 96 was focused on adding stuff to the game, not modifying existing code, after all. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. This improves FPS and stuttering on this game. Possible Starsector FPS boost for Nvidia GPU's. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. Logged. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. json This directory should hopefully be similar to your own installation. When they drop to zero, you’re dead. 2 speed with ctrl+B as a key combination, for example. json file in a text editor like Notepad. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. This is a fix for a bug that has been annoying me for a long time. 5gb : 14fps, 6gb : 12 fps, 6. You can also edit the settings. 2. Mods that add new markets are especially bad, and i think adjusted. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. 25. If you see tearing or ghosting. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. ago. 47K subscribers in the starsector community. The main problem with the Radiant is it takes a level 5 skill that competes with another very good skill (triple built-in hullmods) You can use story points to rearrange your skills. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. com) Does anybody know if by chance this mod still works with the current version of starsector. . Nemesischonk • War crimes included • 3 yr. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding. 96 update?. Dev mode can be activated by editing settings. Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. When you download the game normally it. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. The images featured at the top are a selection of Alpha Core portraits. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. It's also weird that it will drop around 5 gamma and 1-2 betas per engagement but the AI captains of enemy ships are almost exclusively Alphas. 5, . For now you can adjust it yourself by going to data->config->sounds. 4: Put an alpha core in your star fortress to increase its combat effectiveness. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. Overhauls. 2. ini file within the GraphicsLib folder in a program like Notepad++. Omega was a faction of cores created by the AI fleets. You should be OK. I think there was a comment in the config that said the fps is ignored if vsync was (or / off - I can't remember which). Then the very next battle will drop down to 8-10 . Thankfully there is a person who is working on special patch that will unlock fps limit. The ram usage from console command doesn’t seem to ever pass 50% though. Performance in battle is also abysmal when anything more serious starts to happen. json. I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. #12. I am having a strange problem with FPS though. or set a max fps limit within the game or video control panel if possible. * Surveying. I just finished my first playthrough in full vanilla and decided to add some mods. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. The performance percentage in the top left seems to stay around 10-15%, and this doesn't happen running it in Windows on the same machine. Go to starsector r/starsector. Load save, navigate. Change the numbers at the end of the lines to what you want. . For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). Control-capslock toggles the game to run in as-fast-as-possible mode. Saw that Industrial Evolution had an update. Blueprint drops no longer entirely based on which are already known ; Fixed case where having more marines could sometimes increase casualties for the same raid ; Stability penalty now based on number marine tokens committed to raid Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Large fleet battles, or station fights, just slow to a crawl (10-15 fps, essentially). – Updated for Starsector 0. The code is addship ii_boss_TitanX) Falken: Insane speed (around 300-400!!!), 2 small missile hardpoint and 1 large energy hardpoint. I'm on mobile, but there should be some settings you can change in the configuration files. Turn on Vsync, gysync etc. Look for the following section: # probability of AI core dropping from a destroyed enemy ship that had an AI core officer installedif you get close enough they drop shields. I took an exploration job and managed to find nearly a million credits in valuables. 0 coins. Control-capslock toggles the game to run in as-fast-as-possible mode. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. I have way less problems than I used to, but it still starts chugging sometimes after a few hours. So you can set a 0. exe>set affinity>change it to cpu 1 only> then go back into change affinity> and select all cpu cores> can help with the fps drop. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. 3. You can change those values mid-playthrough and it will. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. If i disable it, the game works perfectly, even with other mods. A search on the forum should give something. Also, no idea what happens if the chance goes >1 with the multiplier applied. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. Specs are at the end of the post, it's not the hardware. Or better yet is there another mod that improves FPS. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". Being out of the system prevents them from doing this. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. « Reply #1 on: May 27, 2021, 10:30:22 PM ». (lvl 2 you already have those). Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). Low FPS. Sports. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. The only thing Starsector would benefit from. . ago. Try updating to jre8, assign 8 GB ram. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. 2D RPG/Trade/Fleet Combat Game. Same with luddic enhancement. On certain (AMD?) graphics cards, activating the Targeting Feed on the Heron will cause a drastic framerate drop when used on shielded fighters. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. 1 64-bit GTX 980M Intel i7-4710HQ @ 2. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without editing the. It's mostly Annihilators, which as HE do little damage to shields. I tried a couple things to get it to run smoother but eventually did an uninstall/reinstall. Version 0. Frontier is generally more demanding on my machine than normal fnv. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. json" and change. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. Having read through the log though i can’t seem to see what the problem is. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. sh. Ship. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. Voice line sfx from Star Wars Empire at War are property of Petroglyph. exe through the NVIDIA control. Click Command at the bottom of the screen and then select Doctrine. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. r/techsupport • Dark Souls 3 Menu/UI progressive FPS drop. Starsector is far more CPU heavy than GPU in my opinion. 5gb :9 fps, 7gb : 9 fps. 5b, so anyone trying to get the newest version is SOL. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. json in a notepad editor or similar and then search for maxShipsInFleet. Let's go over the basics of how to install mods in Starsector. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;There are 2 settings: a base chance to drop & a multiplier based on ship class. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. CryptoNoted that scripts can modify things that appear in a loot screen post-automatic generation via ShowLootListener, excepting stuff like techmining which can't be done without changing the industry itself. I tried a different mouse and different settings, but nothing has fixed the. I tried a different mouse and different settings, but nothing has fixed the. but there's definitely a hit to FPS while traveling around, too, with default settings. 15. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. Fair enough, it's more than triple the size of vanilla. Starsector is such a good game i have trouble enjoying other games. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. I also stream Starsector on Twitc. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. My current game uses aroud 50 or maybe 60 mods, not pretty sure of the real count. Do you have a AMD graphics card? because if you do you should go to the settings. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. This might mean you will need to only have one save present at a time but it is a temporary. Method 2: Turn Off Fullscreen Optimizations. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) However, that warning comes up for both my older save (slow) and newer saves (normal speed). Background. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Members Online. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. There are two ways to monitor the time a method takes: the profiler, which meticulously tracks every single method call and the exact amount of CPU time each uses; and the sampler, which. I followed the tutorial on this post if anyone needs it. /shrug :) Mode_ • 8 yr. Drop Groups. Reduce FPS. json file. Haven't tested anything else because the slowdown is so harsh it makes. I will check this out, no harm in trying. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) Reply reply. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. You can also edit the settings. 4 comments. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. ago. New patch is the perfect time to drop in, welcome to the community. 3. - fullscreen. For instance it says right in the window that they'll pay up to 600 or so at the crazy price before they'll do a slightly above market. I've turned off vysnc and have 16gb of RAM starsector can use. r/starsector • 28 days ago. Also tried rebooting and running the game in a lower resolution than 1080p, and turning off vsync. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig. Unable to launch. Default fleet size, then, is plenty. 2) I had to disable the menu "static" animation on load. Solid showcase! But tbh using SO late game is pretty counter-intuitive. I tried to tweak with my settings a bit to reduce. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. Re: Starsector 0. Well, the solution to my car leaking is to just keep adding oil. json of a given mod to make it compatible with the current version. This is true for both unmodded and modded. Open that sucker in a text editor like Notepad. As far as i'm aware i've installed everything correctly,. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. ReplySo long story short. "maxShipsInFleet":30, Increase the number. So you can set a 0. You can then switch targets to another ship and repeat the process if necessary, allowing you to hold multiple ships at bay without needing to destroy them. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Starsector 0. In fact, it always pays for itself. Nat weathers, community shaders, upscaling, vanilla HDR looks very similar to Nat weathers with ENB made for nat weathers and saves 20-30% fps. Starsectorstarsector-coredatacampaignprocgen. 95. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. It is back to maxing out the GPU at 100%. The most recent version on one of their saved pages is 2. 2. 5. goto starsector core > data > config and look up "maxShipsInFleet". r/starsector. by rendering less frames the cpu can focus elsewhere. GraphicsLib). If you ask on the discord they can give you files for that. Armor in starsector is different as it is a separate system from hull points. (if your eyes can handle it you can also reduce it to 20) ########. I've been using it with Starsector btw. My CPU core clock is lowered because I like to keep. Setting forceNoVBO to false in settings. Then change the value to whatever you want. Bad performances in Starsector game Closed Issue created 4 years ago by Bugzilla Migration User Submitted by Jon Assigned to Default DRI bug account Link to. v-sync may play a role. Though it gets memey after a certain point. I get questions all the time across multip. You can also press the caps lock key to toggle fast mode at your leisure. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. If it's on, turn it off (or vise versa). Recommended for people with 6 GB of System RAM. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. Note that V-Sync must be turned off to make FPS limiter work.